WEEKLY TRANSMISSIONS
PATCH NOTES
What changed in AVALON, week by week. New systems, world updates, balance passes, and fixes, straight from the dev team.
- v0.5August 7, 2026
Build week: August 1 to 7, 2026. These notes cover Avalon's development and integration work this week. They do not announce a new public production game cook.
NPCsForgeMerlinLoomGoldRead →
- v0.4July 31, 2026
Build week: July 24 to 31, 2026. These notes cover Avalon's development and integration work this week. They do not announce a new public production game cook.
Creator WorkshopQuestsAchievementsCombatHUDRead →
- v0.3July 24, 2026
Build week: July 17 to 24, 2026. These notes cover Avalon's development and integration work this week. They do not announce a new public production game cook.
QuestsForgeStorytellingLoomAchievementsRead →
- v0.2July 17, 2026
Build week: July 10 to 17, 2026. Also inside: a rebuilt chat with item linking, a smarter world browser and Weave, cinematic new loading screens, and a mountain of performance and stability work.
CombatForgeQuestsPlayer MenuWorldsRead →
- v0.1July 10, 2026
Build week: July 3 to 10, 2026. A big one. On-demand worlds went live, the Merlin logic editor grew a full game-mode toolkit (waves, checkpoints, objectives, and persistent game logic), the Skill Nebula got a ground-up visual rework, and crafting moved to a proper server-authoritative atelier. Plus a long list of combat, social, and stability fixes.
WorldsMerlinSkill NebulaCodexCraftingRead →
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